using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DragonAwakening.Core.Game
{
    /// <summary>
    /// Creature which can participate in combat.
    /// </summary>
    public class CombatCreature
    {
        public MaxValueData Speed;

        public virtual bool Turn(IGameContext game, List<KeyValuePair<string, float>> messages)
        {
            return true;
        }
    }
}
